Hope has resurfaced among fans who dream of seeing GTA 6 reach a wider range of platforms. According to a respected industry insider, Rockstar Games may have experimented with early builds of the game on Nintendo’s upcoming Switch 2 hardware. The suggestion has reignited speculation about whether the next Grand Theft Auto could ultimately arrive on a device long assumed to be too limited for such an ambitious project.
A Surprise Claim from a Familiar Voice
The information comes from well-known insider Nash Weedle, a figure who has earned credibility within the Spanish-speaking gaming community for previously accurate leaks. Weedle noted that Rockstar conducted “technical tests” to evaluate how certain components of GTA 6 might perform on Nintendo’s new system. Although no details about scope, timing, or results were shared, the mere possibility has stirred conversation across social media and forums.
Weedle did not claim the game is in active development for Switch 2, nor that the platform is guaranteed to receive a future port. Instead, the implication is that Rockstar — a studio famously selective about where it deploys its flagship titles was at least curious enough about the coming hardware to run internal benchmarks. That alone feels significant.
Why This Experiment Matters
Historically, Rockstar has been slow to embrace Nintendo systems. The company’s only mainline GTA release for a Nintendo console in recent memory was Chinatown Wars on the Nintendo DS, a game built specifically for handheld architecture. Fans have therefore assumed that GTA 6, designed for the technical ceiling of PlayStation 5 and Xbox Series X|S, would remain out of reach for Switch 2.
However, recent demonstrations of Nintendo’s next-generation hardware suggest meaningful improvements in processing power and visual capability. Industry reports hint at performance approaching, in some scenarios, the lower range of current-gen consoles when using upscaling techniques such as DLSS. If accurate, this could open the door for more ambitious third-party titles perhaps even Rockstar’s most technically complex world yet.
Fans may be surprised that a studio so deeply tied to high-performance environments would consider evaluating a portable console. But the commercial logic is undeniable: the Switch platform has sold more than 140 million units worldwide, creating a vast potential audience. Even a delayed or scaled-down version of GTA 6 would likely become an instant bestseller on Nintendo’s ecosystem.
No Guarantees, but Plenty of Speculation
The insider was quick to clarify that these tests should not be interpreted as confirmation of a planned release. In contrast, the evaluation could simply reflect Rockstar’s routine due diligence when new hardware enters the market. Major studios often run early performance assessments across multiple platforms without committing to development.
Still, speculation has grown for good reason. Rockstar has increasingly diversified its release strategy over the past decade, bringing classic titles to mobile devices, handhelds, and modern Switch hardware. Meanwhile, publishers across the industry recognize the value of reaching Nintendo’s enormous player base especially as the Switch 2 prepares to debut during a transformative period for the console market.
Some fans believe that if Rockstar were to consider a Switch 2 version, it would arrive well after the game’s initial launch on PlayStation 5 and Xbox Series consoles. Others argue that the studio’s emphasis on technical fidelity makes any portable adaptation improbable. Yet the existence of these preliminary tests suggests the conversation is at least happening internally.
The Larger Context: Timing, Demand, and Strategy
The claim emerges at a moment when GTA 6 already faces intense scrutiny following two delays that pushed its release to November 2026. With development pressure mounting and the industry in flux, studios are recalibrating long-term strategies. Expanding to a broader set of platforms — including a next-generation Nintendo device could help Rockstar maximize the title’s lifetime sales and cultural footprint.
Moreover, ports of major open-world games to portable systems are no longer unthinkable. Recent examples, such as The Witcher 3 and No Man’s Sky, prove that with enough optimization, even massive titles can successfully transition to mobile-hybrid hardware. If Switch 2 proves significantly more powerful, the technical gap becomes narrower still.
For fans, the idea of exploring Vice City and the wider state of Leonida on a portable console feels almost surreal. Yet the industry has shifted so rapidly over the past decade that what once seemed impossible now demands reevaluation.
Waiting for the Only Voice That Matters: Rockstar Games
For now, Rockstar has offered no comment. The studio remains silent on anything beyond confirmed platforms PS5 and Xbox Series X|S and is unlikely to address additional versions until well after launch. That silence leaves room for insiders, analysts, and hopeful fans to fill the void, but only the developer itself can ultimately confirm whether Switch 2 will join the list.
Still, the notion that Rockstar even tested GTA 6 on Nintendo’s upcoming hardware adds a fresh twist to an already fascinating release cycle. Depending on how Switch 2 performs in the hands of developers, this could become one of the most surprising cross-platform stories of the decade.
As always with Rockstar, nothing is certain except that curiosity runs deep, and expectations run even deeper.
