GTA 6 Weapons List: What Kind of Arsenal to Expect

by tom
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The arrival of Grand Theft Auto VI brings more than a sprawling map and familiar protagonists. It introduces a sharpened focus on combat mechanics and gear. Fans may be surprised at how deep the weapons catalogue already appears. Here’s a breakdown of what we know so far about the game’s arsenal.

Melee Weapons and Close-Range Tools

Traditional tools of chaos return with a twist. Confirmed are items such as a baseball bat, hammer, and pool cue each listed under melee weapons used for non-firearm confrontations. You’ll also find unconventional entries, like a mini-golf club and wedge, proving Rockstar is still blending street violence with satirical flair.

Sidearms: Handguns and Revolvers

The handgun roster features well-known firearm types, re-imagined for the GTA universe. A Mustang .357 revolver, along with a Beretta 92FS-inspired pistol and a Bersa Thunder 380-inspired model, have appeared in official footage. Expect versatility and strong character appeal, especially for protagonists like Jason and Lucia.

Rifles, Snipers and Heavy Firearms

The game’s middle tiers show solid evolution. The confirmed list includes an Assault Rifle and a Carbine Rifle Mk II. For long-range engagement, there’s a Bolt Action Sniper and an Assault Sniper. Heavy weaponry also features, with entries like the Grenade Launcher and a classic RPG.  These weapons promise both style and firepower.

Thrown Weapons and Utility Gear

Reflecting open-world mayhem, the thrown category is rich. Expect Molotov cocktails, smoke grenades, and even a speargun an unexpected addition for water or wilderness segments. Equipment items go beyond weapons: backpacks, body armour, lock-picks and trauma kits have surfaced in leak-insights.

Modern Features: Toolsets and Inventory Logic

Beyond raw firepower, the weapon system appears to adopt more realistic inventory constraints. Reports suggest characters will carry only a limited set of rifles and pistols at any one time. Extra gear could sit in vehicles. :contentReference[oaicite:4]{index=4} Also noted: the ability to drop unwanted weapons, switch shooting hands, and access dedicated slots for tools like a tracker jammer or USB drive. This changes everything for the sandbox experience.

What This Means for Players

The weapon roster in GTA VI suggests a much more layered combat experience than its predecessor. The wide variety—from melee instruments to rocket launchers—combined with realistic inventory mechanics means players will need to strategise. Combat becomes a resource choice as much as a skill test.

However, some details remain unclear: how deep customisation will go, how weapons interact with the dual-protagonist dynamic, and whether multiplayer evolutions will follow similar rules. Fans should stay tuned, as more details will emerge closer to launch.

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