Why Rockstar Treats the PC Version as a Second Launch
Rockstar’s release strategy often frustrates players because it looks like an old habit in a market that has largely moved on. Console first, PC later, sometimes much later. On…
Rockstar’s release strategy often frustrates players because it looks like an old habit in a market that has largely moved on. Console first, PC later, sometimes much later. On…
Grand Theft Auto 6 is expected to be one of the defining technical tests of the current console generation, and on Xbox that raises a familiar question with two…
Xbox has spent much of this console generation searching for the kind of release that can function as both a system seller and a cultural marker. Grand Theft…
Grand Theft Auto has never belonged to a single platform in the exclusive sense, yet each era tends to produce one console that feels more closely associated with the…
Grand Theft Auto has never belonged to a single platform in the exclusive sense, yet each era tends to produce one console that feels more closely associated with the…
Map size has become one of the easiest ways to discuss open world ambition, which is also why it can be misleading. Players understandably ask how big the GTA…
Vice City may be the name most closely associated with Grand Theft Auto 6, but it is unlikely to define the game’s geography on its own. Rockstar understands…
When players imagine a better open world, they often imagine a bigger one. Yet some of the most important improvements in Grand Theft Auto 6 may have little to do…
Easter eggs are often treated as disposable extras, little developer jokes or hidden nods designed to reward obsessive players. In Grand Theft Auto, they tend to function a bit…
Players usually talk about easter eggs in terms of what they want to find. Less often do they ask which kinds of hidden content can weaken a game rather…