GTA 6 Wishlist: What Players Hope Gets Left in Vice City’s Past

GTA 6 Wishlist: What Players Hope Gets Left in Vice City’s Past

The hype for Grand Theft Auto VI is building. As we count down to its release, a crucial conversation is happening among the community. It’s not just about what they want to see, but what they desperately hope Rockstar avoids. After years with GTA V and Online, players have spoken. Their message is clear: some features should not make the trip to the new game.

A World You Can Actually Live In

One of the loudest complaints about Los Santos was its beautiful but hollow shell. Players are begging for a world that feels truly alive. This means more than just stunning visuals.

The number one request? More enterable buildings. GTA V’s map was vast, but so many doors were permanently locked. It broke the immersion. Fans want to explore the diners, shops, and offices that make up the city. They want a world with depth, not just width.

Rockstar has already proven it can do this. Red Dead Redemption 2 and even GTA IV offered richer environmental interaction. This is a step players expect GTA 6 to take.

Keep the Gameplay Grounded

Remember when a high-speed chase down the interstate was the peak of chaos? For many, the introduction of weaponized flying vehicles in GTA Online shattered that thrill. The community’s plea is simple: keep it real.

The Oppressor MK II and its futuristic kin were, to put it mildly, divisive. They disrupted game balance and made free-roam a nightmare. Players are crossing their fingers for a return to a more grounded era. The charm of Grand Theft Auto has always been its criminal fantasy rooted in a recognizable world. Flying rocket bikes? Not so much.

The Value of a Hard-Earned Dollar

Here’s a controversial one: making money shouldn’t be too easy. In GTA V’s single-player, players quickly became millionaires. This sounds great on paper, but it undermined the experience.

When you’re rich too fast, there’s no incentive to engage with the world. Why take a side job? Why scrounge for cash? That sense of desperation is what makes an open world compelling. Red Dead Redemption 2 mastered this early on. Being broke forced you to take risks and explore every money-making opportunity. Players want that struggle back. It makes the eventual payoff so much sweeter.

Quality Over Quantity in Missions

Heists are a cornerstone of modern GTA. But can you have too much of a good thing? Many players felt GTA V leaned too heavily on them. The constant planning and execution started to feel routine. The grand, cinematic heists lost their luster when they became just another Tuesday.

The community hopes for more mission variety in GTA 6. Let there be more investigative work, tense negotiations, and character-driven stories. Save the heists for truly monumental moments.

Pricing and Progression That Makes Sense

GTA Online’s economy is, frankly, a mess. The inflation over the years has been absurd. A new supercar can cost more than a virtual megalodon shark. Players are tired of the grind and the confusing pricing.

They want a consistent and logical economy for GTA 6. The price of a vehicle should reflect its place in the world, not its release date in a content update. A fair progression system keeps players engaged. An arbitrary one just pushes them away.

Streamlining the Protagonist System

This one might surprise you. While the three-protagonist system in GTA V was innovative, not everyone loved it. Some players felt it fractured the narrative. They never fully connected with Michael, Franklin, or Trevor because the story kept pulling them in different directions.

They’d prefer a more focused story in GTA 6, perhaps centered on the duo of Jason and Lucia. This could allow for deeper character development and a more personal journey. Sometimes, less is more.

The clock is ticking. Rockstar has a history of listening to its community. It will be fascinating to see which of these fan requests shape the final game. One thing is certain: the expectations have never been higher.

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